Showing posts with label Apple. Show all posts
Showing posts with label Apple. Show all posts

Friday, October 25, 2013

A Touch of Sin or the Turin Horse






You may reconsider your views on gun control after seeing Jia Zhangke’s parable of modern China A Touch of Sin. It’s as if you gave Stockman, the crusading doctor of Ibsen’s Enemy of the People, Dirty Harry’s .44 magnum. At least that’s how the film starts. Dahai  (Wu Jiang), a local crusader against corruption (who bears some resemblance to Ai Weiwei), walks around with a blood splattered face after he rids his world of corruption. Nietzsche purportedly came upon the site of a horse being beaten on the streets of Turin and was so traumatized that he never wrote again. Zhangke is plainly drawn to thugs and violence as a metaphor for the violence of the broken social contract that is contemporary China, but also because of its esthetic possibilities. Blood runs throughout the movie like the drip in a Pollock. The director recapitulates this famous scene from Nietzsche, albeit to a different end. After Dahai kills the horse beater, the horse is seen wandering confusedly, pulling its empty cart, not knowing what to do without its sadistic driver. It’s not clear exactly what Zhangke’s trying to say in this scene, but the idea of the beating occurs again and again throughout the movie. Dahai is beaten by the thugs hired by a corrupt local businessman and is mockingly referred to as Mr. Golf (after the golf club with which this is accomplished) by the locals). A young woman who works as a receptionist in a sauna is beaten by two customers and a young worker in one of the huge industrial campuses that populate the movie (the kind that manufactures parts for Apple in Chengdu) throws himself off a balcony to avoid having to carry out a beating. In works like Threepenny Opera, Brecht used thugs and criminals to make his political points and not all Zhangke’s avengers are driven by morality. The movie opens up with the murder of a group of axe wielding thugs, by Zhou San (Wang Baoqiang), a thief who is no Robin Hood. If anything the amorality of much of the violence becomes the harder pill to swallow. And yet curiously despite the knives and clubs and guns, ATouch of Sin is no action movie. In fact there are scenes, right out of early Antonioni, where the camera lingers on the irresolvable psycho-social predicaments of his characters and nothing much happens at all.

Tuesday, January 26, 2010

Objectified

Two ideas from the world of literature came to mind at a recent screening of Gary Huswit’s Objectified at the Philoctetes Center in New York City. Objectified is Hustwit’s sequel to his first film on design, Helvetica.  (When asked in the post-interview with design guru Steven Heller about the third film of his proposed trilogy, Huswit was elusive, but did reveal that it was about something that was an integral but largely unnoticed part of our daily lives—Water? Vapor? Roads?).
    
Ezra Pound said, “Make it new,” and T.S. Eliot talked about the “impersonality of the artist” in his in his famous essay, “Tradition and the Individual Talent."  Apple designer Jonathan Ive coalesces both ideas in demonstrating how the design of the MacBook makes advances that don’t call attention to themselves yet maximize the efficiency of the object.   
    
At one point Rob Walker, design columnist for the Times, encourages consumers to appreciate the objects they have, rather than constantly searching for the new.The camera cuts to several venerable old alarm clocks and a rugged chest of drawers that is clearly an heirloom. There is something mournful in this riff, and Heller alluded to it in the post-film discussion, invoking William Morris and the Arts and Crafts movement in l9th century England, which resisted industrial design in favor of handmade objects.

Objectified communicates the exponential obsolescence that is the quintessence of modern industrial design. To cite another literary source, modern design is the opposite of Keats’s Grecian urn, conforming rather to Moore’s law, which dictates that smaller and smaller chips will achieve ever-higher capabilities. Of course the quantum chip working on two atoms is the ultimate arbiter. Design has surmounted the old Bauhaus equation. Form may no longer follow function. But where does that leave the rest of us who are doomed to spend our lives trying to figure out how each new gadget works?